- "The suspect is believed to be in the area, approach with extreme caution! He is armed and is considered to be highly dangerous!"
- - CCPD dispatch
Trained to Kill is the 17th scene in Manhunt and is set in the Stockyard.
Mission[]

Cash is on his way to Starkweather's place but first must get through the trainyard at Carcer Point Station, which is being patrolled by CCPD and S.W.A.T.
He makes his way through the station and into the trainyard, killing all the hunters in his way. He then makes his way through the first yard and into the second, where he finds the third blocked by fencing.
Cash then climbs up a ladder onto a train and jumps the gaps from train to train and gets over the fence into the third yard. Once inside, he kills more hunters and leaves.
On his way out, he is captured by the S.W.A.T. and they prepare to gun him down. The Cerberus then arrives to kill the remaining S.W.A.T. and capture Cash.
Characters []
- James Earl Cash
- CCPD
- SWAT
- Piggsy (cutscene)
- Cerberus Leader (cutscene)
- Cerberus (cutscene)
Weapons and Items[]
Green Class[]
- Barbed Wire (5x)
- Plastic Bag (1x)
Blue Class[]
- Revolver (14x)
- Sub-Machine Gun (7x)
- Crowbar (1x)
- Light Handgun (if kept from Wrong Side of the Tracks)
- Heavy Handgun (if kept from Wrong Side of the Tracks)
- Hammer (unused)
- Nightstick (unused)
- Taser (cutscene)
Red Class[]
- Wooden Bat (1x)
- Shotgun (8x)
- Sniper Rifle (1x)
- Shotgun + Light (if kept from Wrong Side of the Tracks)
Yellow Class[]
- Severed Head (5x, by performing a red barbed wire execution)
- Can (2x, also by damaging a vending machine)
- Glass Bottle (2x, also hidden in a garbage bag)
Pickups[]
- Submachine Gun ammo (2x)
Gallery[]
Rewards[]
- "Border Patrol" - Completion.
- Art panel 17 in Bonus Material - 3 star ranking.
- Invisibility Cheat - 5 star ranking & 5 star ranking in "Border Patrol" (5 star ranking can only be achieved on hardcore difficulty).
- "Time 2 Die" - 3 star ranking & 3 star ranking in "Wrong Side of the Tracks', "Border Patrol", "Key Personnel", and "Deliverance".
Video Walkthrough[]
Trivia[]
- There's a Glass Bottle and a Painkiller hidden inside the CCPD Boxvilles at the start of the scene, that can be accessed with the use of the Crowbar.
- The Glass Shard and Brick can't be kept if the player tries to bring them from the previous scene.
- The scene has 29 hunters, 22 CCPD and 7 SWAT.
- This scene features a thunderstorm, which is a unique weather type that happens only in this level. Unlike simple rainy weather, thunderstorms also reduces visibility.
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