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Leo Kasper:
That's him, that's Pickman!
Daniel Lamb:
Pickman?

Origins is the eleventh episode in Manhunt 2, taking place at the Project Labs.

Plot Summary[]

After escaping the Project through the Watkins Trainyard, Leo leads Daniel to the Project Labs where they spot Doctor Pickman, head scientist of the Project, going inside the facility. Leo tells Daniel that they must get Pickman alive for interrogation.

Episode[]

Facility[]

Once the player gains control of Daniel outside the facility, they'll be provided with a Brick to be used to lure the Watchdog out of the security room, and a Glass Shard on the roof, which can be used to perform an execution from an elevated platform.

Inside the security room, Daniel has two ways to get in the main hall of the facility - through the door or a tunnel hidden behind the locker.

A Watchdog will inform Dr. Pickman about Daniel and Leo's escape. Pickman is expecting Daniel to break into the facility any time soon, thus he will lock the animal laboratory from inside and leave two squads of Watchdogs to protect the main hall. Pickman once again tells his cleanup crew to bring Daniel alive to him if possible, otherwise bring his head intact.

After getting past the Watchdogs armed with Stun Prods, Daniel must head to the veterinary lab, which is locked and can only be accessed through the air vents, located just above the lab entrance. A Crowbar is required to open it.

Daniel Lamb overhears the conversation between Pickman and the Project Scientists testing the Pickman Bridge with monkeys used as test subjects. The scientist brings up a flaw on Pickman's invention – if the personality of subject A is far too dominant, the removal of the bridge will cause the the personality of subject B to be lost forever.

Veterinary Lab[]

Eventually, Daniel enters the veterinary lab, scaring a dog on his way in. Two scientists, one armed with a Saw and another with a Tranquilizer Gun, enters to room after being alerted by the dog barks.

Daniel must use the shadows for his advantage and find a way to acquire the Saw. Daniel has the idea to chop a scientist's head off and use his severed head to get past the retina recognition measure.

As soon as Daniel get past the security measure, he finds Pickman, who quickly sends a squad of heavily armed Watchdogs after him. Daniel must fight his way through the facility hunting down Pickman.

On the upper floors, Daniel finds out an auditorium with the logo of TV-MK, a local TV network in Cottonmouth, stamped on a film reel with the reading "for the attention of Dr. Whyte" on it. Leo explains that the Project is behind everything.

When checking the chair closely, Daniel recognizes the room and has a brief flashback from six years prior, before the Project manhunt started - during the Pickman Bridge experiment he volunteered for.

His past memory of the experiment shows him sitting on the chair, staring deeply at the screen while the fast sequences of words "love, duty, trust, hate, fear, lust", associated images and the Project logo are shown. The experiment was conducted by Dr. Laura Whyte under the watchful eye of Dr. Pickman and Michael Grant.

Daniel keeps looking for Pickman, until he hears his voice through the speakers saying the phrase "What seest thou else in the dark backward and abysm of time...", causing Daniel to have a blackout and be captured by Watchdogs during his deep hypnotic state.

Capture Pickman[]

Daniel wakes up at another area of the facility, with no weapons and being guarded by a Watchdog armed with a Shotgun. The guard is then called, giving time for Daniel to quickly grab a Pen and use it to execute the guard.

At this point, Pickman will attempt to say the hypnotic phrase through the speakers to knock down Daniel again. Daniel must act quickly and destroy every speaker as he is escaping the lab.

Upon reaching the morgue, more Watchdogs will attempt to stop Daniel to go any further. Eventually, Daniel finds Pickman at the auditorium. In order to capture Pickman alive, Daniel must eliminate Pickman's scientist bodyguard, collect his Tranquilizer Gun and use it against Pickman. Leo will then assume control of the situtation.

Interrogation[]

Leo begins to interrogate Dr. Pickman in an attempt to force him to remove the Pickman Bridge off Daniel's head so he can be free. Pickman refuses to do so and insists to speak with Daniel first. Leo threatens to kill Pickman, who says the hypnotic phrase. However, Leo manages to stab Pickman to death before he could be knocked down.

Leo has a blackout and a brief flashback from shortly before the Pickman Bridge experiment through Daniel's mind. The flashback shows the overheard dialogue between Dr. Pickman, Dr. Grant and Dr. Whyte preparing Daniel for the Pickman Bridge experiment.

Pickman tells Whyte to pass him a sample container marked "Leo", containing the preserved personality of deceased government agent and high-skilled assassin Leo Kasper to be implanted into Daniel's mind in order to create the perfect biological weapon.

Whyte warns Pickman to use the control personality instead as originally planned for the experiment. Whyte reluctantly passes Leo's sampled personality, resulting in Daniel sharing his own mind with a cold-blooded killer as his double personality.

The implanted Pickman Bridge starts to malfunction. Leo's personality becomes far too dominant, seeking revenge on the government-funded Pickman Project for his past and taking control over Daniel's mind and body to do so.

Gallery[]

Walkthrough[]

Video Walkthrough[]

Manhunt 2 PC - Origins [Insane Difficulty - 5/5 Style Points]

Screenshots[]

Trivia[]

  • There are three ways for the player to enter the Project facility: the first way is through the security room door that leads directly to the hall, the second way is through a secret passage behind the closet and the third and last one is going up on the roof leading to an open window.
  • In the PSP Prototype Version 0.01 originally instead of the Watchdog being in the security room it was a security guard.
    • Also after Daniel was captured the Project Militia were sent to try to stop Daniel instead of the Watchdogs, this can be seen in 0.01.
  • For some reason, in 0.01 after finishing the Origins episode the player is taken to Domestic Disturbance instead of Broadcast Interrupted.

References[]


Navigation[]

[ ve ]Episodes in Manhunt 2
1-4AwakeningGhostsSexual DeviantsRed Light
5-8Best FriendsSafe HouseBees' Honey PotAssassination
9-12Most WantedRitual CleansingOriginsBroadcast Interrupted
13-15Altered StateDomestic DisturbancePersonality Clash
BonusRelease Therapy