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"The banana shortage has given the Zoo monkeys an appetite for death!"
— Scene description

Monkey See, Monkey Die is a bonus scene and the third of such in Manhunt, unlocked by achieving a least 3 stars in Mouth of Madness, Doing Time, Kill The Rabbit, Divided They Fall, and Press Coverage. It is based on Strapped for Cash.

Mission
[]

James Earl Cash starts inside Carcer City Zoo armed with a Sawn-Off Shotgun, suddenly under attack by the deadly Monkeys gang. He then must fight and make his way towards the exit, killing all the Monkeys in his path, though surviving the ambush won't be easy.

Characters[]

Weapons and Items[]

Green Class[]

Blue Class[]

Red Class[]

Yellow Class[]

Pickups[]

  • Shotgun shells (1x)

Video Walkthrough[]

Manhunt_-_Bonus_Scene_3_-_Monkey_See,_Monkey_Die!_(HD)

Manhunt - Bonus Scene 3 - Monkey See, Monkey Die! (HD)

Trivia[]

  • This level is an altered version of the second half of the Strapped For Cash scene.
  • This bonus mission is the only appearance of the Monkeys.
  • Monkey See, Monkey Die is the only bonus scene in Manhunt not to feature the Hoods.
  • The Revolver can be spawned via trainer. However, aiming, firing, and hitting any Monkey (when close to) crashes the game.
  • The Monkeys featured in the game were actually scrapped models for Cash; At one point in the development of Manhunt, during Mouth of Madness, he was going to wear a Monkey suit and keep it on for later. This suggests that the Monkeys were originally never intended to be Hunters in the beta version of the game. This is reinforced by their featured scene called "bonus2", instead of a unique name like the main scenes.
    • If considering the above, Cash is technically executing his own self, due to the Monkey model being him in the suit.
    • Ironically, there is a cheat called "Monkey Skin", which replaces Cash's model with the Monkey suit.
  • The level folder is named "bonus2", meaning this mission is technically the second bonus scene.
  • At the start of the level, the Monkeys' choice of firearm is the Sawn-off Shotgun. However, once Cash reaches the dead Wardog to obtain the combat Shotgun, they will begin using said weapon as well to increase the difficulty.
  • A hidden Monkey can be spotted at the end of the bonus level but cannot be reached under normal gameplay. A trainer or the Oob Glitch is required, otherwise.
  • There are 41 Hunters in this level, 40 Monkeys (with one unreachable idle one) and a single Wardog.
  • This scene is one of, if not the most difficult in Manhunt, as Painkillers are rare, there are no save points at all, little cover for Cash anywhere in the level, and there are many extremely aggressive Monkeys mainly armed with shotguns, leaving little room for error to the player.
  • By modifying “LEVELS” (PS2) or “levels” (PC) and replacing this scene with any story scene (1-20), the player will be able to activate cheats in it and save when completing the scene. If saved, when the player tries to load it from the menu, the game crashes. When activating the Fully equipped cheat, the player will receive a Glass Shard and a Revolver six shooter, a Sawn-Off Shotgun and a Brick. When the player starts this scene without cheats, Cash will have a Sawn-off Shotgun and a Brick, but if the player enters any cheat except Fully equipped, then the player will start with a Sawn-Off shotgun only. If replaced with scene 1-13, Starkweather can be heard commenting when the player is about to execute a Hunter, executes a Hunter, kills a Hunter, spotted, headshots a Hunter and sometimes when the scene starts.
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