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Daniel Lamb
Game Manhunt 2
AKA Danny
Dr. Lamb
David Joiner
Nationality American
Location Daniel's House
Daniel's Safe House
Dixmor Asylum
San Fierro
Business The Project
Weapons Light Handgun
Sniper Rifle
Syringe
Revolver
Sub-Machine Gun
player's choice (see all)
Allies Leo Kasper (Formerly)
Michael Grant
Dr. Whyte
Judy Sender
Dr. Deborah
Mrs. Lamb
Lamb Family
Legion (in Release Therapy)
Enemies Leo Kasper
Dr. Pickman
Stanley Grex
All Hunters (see all)
Status Alive (as David Joiner)
Voiced by Ptolemy Slocum


"This is a real chance to change the course of medical history."
— Daniel Lamb

Dr. Daniel "Danny" Lamb is the protagonist of Manhunt 2. A former scientist of the Project, Daniel ends up in Dixmor Asylum, without any of his previous memories.

Description[]

Daniel was a scientist with the Pickman Project, but ended up locked away in the Dixmor Asylum for the criminally insane for six years.

As a result of the experiments by Dr. Pickman prior to his imprisonment, specifically the Pickman Bridge, there is an alternate identity inside of his mind by the name of Leo Kasper, an immoral psychopathic killer who "helps" Daniel in murdering everyone the Project sends after him as well as Leo himself to kill them, known as Hunters.

Personality[]

Although he is capable of defending himself, Daniel Lamb is vastly different from his counterpart Leo Kasper and James Earl Cash from Manhunt . Daniel is calm and gentle, and he does not enjoy killing other people even if said Hunter is dangerous, often showing much more remorse for his victims; he vomits after his first execution in Awakening. He also expresses anger at Leo at some points: for example, after murdering many Watchdogs, in one cutscene, Daniel throws away his weapon, claiming he is sick of killing any more Hunters.

However, as the story of Manhunt 2 progresses, Lamb gradually gets more and more addicted to the brutal violence - a sign that Leo is taking over his mind completely - forcing Dr. Whyte to ultimately cleanse his memories at the end of the game. He shows great care for his family and volunteers for an experiment just to support them.

Early life[]

Daniel was born on May 29th, 1963[1] and lived in San Fierro until he graduated from San Fierro University in 1988 with a degree in biochemistry[2]. A year later, he found work as lab technician for Green and Becker Pharmaceuticals Inc. and worked there for three years. In 1992, he became a research associate for McKenzie Druchner Inc. until he begun working for the Pickman Project.

He became one of the top scientists for the Project and invented a drug called Cortexa[3]. He was married and had two children, a girl and a young boy, but at some point went into great debt and volunteered for an experiment, which his wife disapproved of. He had a second identity planted in his mind artificially called Leo Kasper during the experiment, consequently making him brain damaged, and in which the ruthless killer would be taking over Daniel's mind later on due to the mistake the Project made during the development.

2001[]

Dannysniper

Daniel as seen in the flashbacks

Leo now wants the Pickman Bridge removed so that he can fully control Daniel. Kasper first threatens Lamb's close friend Michael to do so. Daniel (being controlled by Leo) kills Michael, and many of the Project Militia who arrived to kill him because Leo is out of control.

Leo decides to get revenge, so he convinces Daniel to kill a Project official, Stanley Grex at the Maibatzu Plaza with a Sniper Rifle and later destroy both their records with fire so they can disappear. Leo then once again takes control and makes Danny kill his own wife and is then locked away in Dixmor Asylum by the Project. Dr. Pickman warns Daniel that he will not remember them being in his house or his actions, before eventually ordering his workers to burn it down. When Daniel finally realizes what he has done due to Leo, he screams in despair.

Events of Manhunt 2 (2007)[]

Danny2

Daniel as seen in the present

Six years later, one night, a sudden power failure by a severe thunderstorm at the Asylum allows Daniel and Leo to escape during the chaos, and he himself strangles Dr. Deborah to death by Leo controlling him. When he returns to his senses, he does not remember anything about his past, now having amnesia. Taking orders from Leo, Daniel kills a few numbers of Orderlies and Inmates as he tells him to escape in the back of a Trashmaster.

The duo head to Danny's old, abandoned, now-burned down house to collect some Cortexa and inject the drug via a Syringe to help Daniel remember the past, but the Watchdogs had already arrived at Daniel's house before they did. Thus, the Watchdogs are taken down. After injecting himself with the Cortexa, Daniel fully remembers who Leo is and decides to follow a clue he left behind.

Later, both Daniel and Leo arrive at the Strip Club and Fetish Dungeon in search of a woman named Judy, to Leo's disagreement. However, Leo's advice is ignored and he had no choice but to follow Daniel. Along the way, Daniel must fight the Pervs, who also works for the Project in the Strip Club. When Daniel finally finds Judy, she tells Danny to go to his safe house and gives him the key before telling him not to search for her again.

Daniel later makes his way to his safe house, to Leo's disagreement, again. While the two on his way to his safe house, Daniel eventually runs into a gang called the Red Kings. After killing some members, Daniel encounters two local Cops who were beating a Red King member to death, and more Watchdogs as he finds the safe house.

As he reaches his safe house, Daniel notices the clues he left for himself to remember and have a headache (leading to the flashback of Michael being killed), as Leo tells him Michael was killed by his hand because Michael "double crossed them". Leo later suggests Lamb to change his clothes as the police will remember who he is (for killing the two Cops he encountered earlier).

Daniel, wanting to talk to Judy once again, makes his way to the Bees Honey Pot. Before leaving his safe house, the Watchdogs show up and Daniel has a shootout with the Hunters, at both his safe house and the Porn Theatre.

Daniel later arrives at Bees' Honey Pot, in search of Judy again. However, Daniel coincidentally runs into another group of Hunters called the Pimps. Daniel kills all the Pimps and Watchdogs he encounters while on his way to Judy, and Daniel finally finds the woman he was looking for. However, Judy is suddenly killed by the Bloodhounds. As he and Leo are forced to retreat, Daniel gets another headache, which leads into another flashback.

Afterwards, Daniel is chased through the nearby streets and the sewer system before reaching the Auto Shop and escapes. Leo tells Daniel that they must capture Dr. Pickman, the head of the Project, so they break into the Project Laboratories. Before capturing the mad scientist, Pickman says a hypnotic phrase which temporary stuns Daniel. Daniel later wakes up, and soon finds Pickman again after taking out all the Hunters he faces. With an order from Leo, Daniel later successfully stuns Pickman with a Tranquilizer Gun and ties him to a chair. Daniel's mind is then taken over by Leo, who then kills Pickman as he himslf says the hypnotic phrase which threatens to wipe Leo's mind.

Weeks later, while on the run from the remnants of the Project, Daniel and Leo find themselves at the TVMK Studios, searching through old records. Daniel hopes to uncover clues about his past, while Leo is focused on finding a way to remove the Pickman Bridge and gain full control over Daniel. Their search is interrupted when a group of Bloodhounds arrives, forcing the two to fight their way through. After eliminating the Bloodhounds inside the studio, they make their way outside onto the 5 Past High Noon film set, a sprawling western-themed area illuminated only by the dim light of night moon and some Spotlights. More Bloodhounds patrol the film set, and Daniel and Leo must eliminate them as they press forward. Just as they clear the area, Dr. Whyte leads them into a trap where she sneaks up on them and injects Daniel with a sedative, incapacitating both him and Leo (due to their health link from the Pickman Bridge).

A bit of time later, Daniel wakes up in a Project office. Having no idea where Leo is, Daniel loudly shouts Leo's name in a saddened voice. Daniel then faints again, and now wakes up to find Dr. Whyte in the room. Dr. Whyte ultimately reveals who Daniel really is and what Leo did to his wife, proving him to be betraying him all along. Dr. Whyte initiates are Hypnotic session where Daniel Lamb is to duel against Leo Kasper once and for all inside his mind, so he can finally Lock Leo's personality away inside of the Pickman Bridge.

Normal Ending[]

In the game's canon ending, Leo eventually summons some victims that were killed by Daniel himself (technically Leo) at one point to fight him, including Michael and Dr. Pickman.

To weaken Leo, Daniel must avoid his attacks and execute him multiple times. Daniel's ultimate goal in defeating Leo is to finally bury his wife, whose memory Leo has exploited to maintain control over him. After completing this emotional task and laying his wife’s body to rest, Leo reappears and mocks Daniel, claiming to have "created" him.

Fueled by anger, Daniel uses the shovel he used to bury his wife and violently beats Leo to death, declaring that he chooses to be "Daniel Lamb" and nothing else. Before dying, Leo continues to taunt him, insisting that Daniel will never truly be free of him. Despite this, Daniel overcomes Leo's influence and regains control of his mind, finally achieving victory and freedom.

With the Pickman bridge removed and Leo eradicated from his psyche, Daniel wakes up on a deserted street with no memory of his past. An envelope is left for him, containing a new identity under the name "David Joiner" and an address for his fresh start. Accepting this new life, Daniel walks into the distance, beginning a new chapter, free from the horrors of his past.

Alternate Ending[]

In the alternate ending of the game, Daniel traps Leo inside a prison cell within his mind, intending to leave him there to rot. However, Leo breaks free, slaughtering the many Legion Hunters guarding Daniel’s psyche. He eventually confronts Daniel in a large circular room resembling Lionel Starkweather’s office from Manhunt. Leo mocks Daniel, claiming he cannot be killed, while Daniel insists that the only way to defeat him is to ignore him.

Leo, determined to break Daniel’s resolve, taunts him by reminding him of the time he (as Leo) murdered his wife. Overcome with rage, Daniel engages Leo in a final showdown. Despite his efforts, Daniel is ultimately defeated. Leo triumphs, killing Daniel’s identity and permanently taking control of his mind. With Daniel Lamb erased forever, Leo becomes the dominant personality.

The scene shifts to a room in the Asylum, where Dr. Whyte awakens Daniel’s body. Now fully controlled by Leo, "Daniel" listens as Dr. Whyte explains her decision to remove the Pickman Bridge. After she leaves, "Daniel" looks into a mirror and sees Leo staring back, confirming that Leo is now free and in total control.

Because Leo defeats Daniel in this version, it is considered the "Bad Ending" of Manhunt 2. This alternate ending can be unlocked if the player kills any civilians during the game after completing the Personality Clash level.

Notable Murders Committed[]

Session with Dr. Whyte[]

Gallery[]

Manhunt 2[]

Flashback[]

Other[]

Beta[]

Trivia[]

  • In his pictures at Daniel's House and safe house, Daniel is not wearing glasses.
  • Daniel once lived in San Fierro at 114 Bay View West, San Fierro, SA 94705.
  • Danny's phone number in San Fierro was (510) 612-6736.
  • As Daniel Lamb was born in 1963, he is 44 years old. Therefore, he was 38 during the flashbacks. He is also nine years older than Leo.
  • Daniel Lamb appears to be modeled after the sketch of the infamous Zodiac Killer, who committed a series of murders around the San Francisco area in 1968 - 1972. His birthplace. San Fierro itself is based off the city of San Francisco, where some of the murders were committed.
  • Due to his personality of not wanting to kill Hunters and he himself was not originally a professional criminal like Leo Kasper or James Earl Cash from Manhunt, Daniel Lamb received some criticism among some fans in the Manhunt community.
  • Daniel's role in Manhunt 2 mostly following orders by Leo before ultimately killing him is similar to Cash and Lionel Starkweather respectively in the first game.
  • Lambs are often seen as symbols of innocence, purity, forgiveness, and meekness (among other things such as representing Jesus Christ) which is quite fitting for Daniel due to his personality.
  • Until his change of clothes at the safe house, Daniel shares the same green prison outfit as Leo.
    • The brown belt the two also wear for carrying their weapons is reused from Cash's in Manhunt, though it was originally black.
  • Daniel may have been based off of Tyler Durden/The Narrator from the movie Fight Club considering both characters have to fight their alter-ego to gain back full control of their mind, the fact the both characters work with their alter-ego to do things, the fact that for a certain period of time they thought their alter was a real person and the fact that their alter-ego can sometimes be seen in the background.
  • Daniel's flashback design looked different from his present day model, as his hair was different and his shirt had another color.

References[]

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